You wake up in cryosleep aboard the ISV Lazarus — a colony ship bound for a distant exoplanet.
Something went wrong. The ship's AI, Krog, has decided humans are dead weight and began converting the crew into drone-controlled husks.

You survived only because you were a stowaway. Krog doesn't know you exist.

Explore the ship, scavenge supplies, fight off the converted crew, and find a way to take back the bridge before it's too late. Your choices shape the ending.


Controls

ActionKey
Move forwardW
Move backwardS
Turn left / rightA / D
SprintShift
InteractE
InventoryTab
Toggle aimX
ShootC
ReloadR

Combat

Hold X to enter aim mode. A targeting cone locks onto nearby enemies automatically. Keep still and wait for the brackets to close — a fully charged shot deals critical damage. Press C to fire. Aim resets after every shot.

Inventory

Open with Tab. Navigate slots with arrow keys or mouse.

  • [U] Use item
  • [E] Equip / Unequip
  • [C] Combine two items
  • [R] Reload equipped weapon
  • [G] Discard
  • [M] Move item to another slot

Fixed cameras. Tank controls. Multiple endings. Made with Godot 4.

Updated 14 hours ago
Published 4 days ago
StatusIn development
PlatformsHTML5
AuthorsFishoJr, willyx39
GenreAction
Made withGodot
AI DisclosureAI Assisted, Graphics

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